Wednesday, August 30, 2017

Version 1.03 nearly complete!

Version 1.03 is almost done.  Here's a preview of the changelog:
  • The initial equipment of each character is now randomized.
    • Compared to v1.02, this is on average a nerf to early game characters, but a buff to the later game ones.
  • When an ally leaves and rejoins the party, that character will retain whatever equipment was being worn, rather than being given another set of equipment.
  • The King of Fabul will award a random "level 16" equipment of "goodness" 80+.
  • Trapped chests give equipment only, unless the original had an Elixir.
  • Implemented Myself086's "improved" Y to dash code.
  • Minor balance changes.
  • Minor "shorter cutscenes" mode improvements.

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