Sunday, August 6, 2017

Goals for v1.02

The Lunarian Shuffle is a play experience that is designed to appeal to players who want to show off their skills at planning strategies to complete the game.  It will reward you for coming up with new solutions to familiar problems.  Players who want to test their skills in a challenge run are already well served by the current state of the randomizer, especially with Hard Mode selected.  However, players who want to race through the game are presently blocked by something incredibly basic: without knowing exactly what tools lie ahead, even a technically-easier version of FF4 winds up taking about twice as long as the normal speed run; simply finding 5-7 hours to play the game in one setting is prohibitively difficult.

To better serve would-be racers, v1.02 is going to focus on adding options that make the game shorter for a speed run without removing actual content.  I am including these as options because I do not want to force casual or challenge runners to have the game be altered from its original form any more than necessary.  Options that are presently planned include:
  • "Y to dash."  This is a feature developed by Myself for a different ROM hack; he has offered to share the code for it.  Hold Y and the main character will walk faster than usual.
  • "Fast Menus."  Also a donation from Myself, this option will remove a lot of the lag that normally slows down scrolling through a list of items.
  • Shortened cutscenes.  This will be a major project; I will go through each cutscene and hand-craft a quicker version of it.
    • Text boxes will mostly be removed (except for obtaining / losing key items).
    • Characters will walk faster.
    • Plot-fights will be untouched.
Again, these will all be optional.

I am currently planning to hold a race next weekend; for now, that race is planned to be a v1.01 race because I don't know if the above options will be ready in time.  If they are, then you can bet I'll be showcasing them.

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