Monday, July 14, 3017


The Lunarian Shuffle is a game randomizer that will take in a FF2US v1.1 ROM and turn it into a brand new strategic challenge!

The following aspects of the game are randomized, within reason:
  • Which character corresponds to whom.
  • Which items are sold in which shops.
  • Which items are found in which chests.
  • Which level each character learns each spell.
  • Which equipment each character is wearing when they join the party. 
  • Optionally, each character may inherit its abilities and magic from another character.
  • Optionally, each character may inherit its list of permitted equipment from another character.
Also, the extra combat commands and the extra combat consumable items found in the "Hard Type" version of the game have been restored, and I have optionally included Golbez as a playable character.

The goals are not randomized - enemies, bosses, and dungeon layouts are the same as in the original.  Your task with each playthrough is to plan ahead regarding what equipment to hunt down and how many levels to earn for which characters in order to survive the upcoming challenges with the parties that will be present for each fight.

More detailed information is on the left panel of the program itself.

Get The Lunarian Shuffle here!
If you have difficulty installing, refer to the Readme document.

Want to talk about The Lunarian Shuffle?  We have a Discord server here:

Making a good randomizer is a lot of work!  If you would like to thank me for this project, and especially if you would like to see me create similar projects in the future, please donate (and leave a message, if you like!) here:

To follow me on my future projects and speed runs, visit my Twitch channel:

- Crow!

Saturday, May 5, 2018

Character Tracker has been improved! V1.112 is now live.

The character tracker, which was introduced in the previous update, is now better:
  • It should now automatically handle duplicate characters in a smart way.
  • It can now track dual wielding: click the armor icon to replace it with a pair of swords.
  • The display should now be more streamer-friendly: as you resize the window, it will rearrange the character list in a compact and centered way.
Also, a couple stores that were misbehaving and giving equipment for already-gone characters on Normal and Hard mode should be fixed.

Download it at the usual location:

Sunday, April 22, 2018

Character Tracker is now built in to TLS! v1.111 is live.

The old character tracker for TLS has become outdated with the addition of equipment and ability shuffles; keeping track of that information has become rather difficult with the tool that was developed for a much simpler randomizer.

Today I have created a new tracker!  It works very similarly to the previous one, but it can optionally have extra slots for the abilities (indicated by a staff) and the equipment (indicated by armor) that each character can use.  It also shows which characters' abilities and equipment sets have already been observed, so you can more easily identify which ones could still be coming in the future, especially in a no duplicate characters seed.

One detail that might not be obvious: to switch between checking if Child vs Adult Rydia's ability and equipment sets have been observed yet, click Rydia's source position twice.  (But not so fast it triggers a double click).

As always, download The Lunarian Shuffle here:

Thursday, April 19, 2018

Version 1.11 released! Equipment and Ability shuffles are live.

The ability and equipment shuffles of version 1.11 add a LOT of complexity to the game.  Surprisingly good and singularly terrible characters are both fairly common, so be ready to dual wield some Power Staves on an Edward and expect him to carry your team if that's what the situation calls for!  On average, you should expect a seed with these options enabled to be harder to complete, both because it is more confusing and because it is more common to have a weak party in some portion of the game.

Details on how corner cases like Rydia's aging are handled can be found in the Change Log in the Documentation folder.

In other news, The Lunarian Shuffle now has a proper installer instead of being a standalone .exe.  This should make it easier to use for those who were having trouble with overly aggressive antivirus settings giving it a false positive.

The download location remains unchanged:
However, now you will be downloading and unpacking a .zip file containing the installer.

Friday, April 13, 2018

Open Beta for Ability and Equipment Shuffles!

TLS v1.11 is coming soon, and its beta is already here!  For the impatient among you, here's a link:

The two big features of v1.11 are shuffles for a character's ability set and their equipment sets.  These are independent of each other, and you can use one, the other, both, or neither.

The Equipment shuffle is communicated to the player via the character's "job" title.  For example, in the X menu, the game usually lists that Palom is a "Bl.Wiz".  With the equipment shuffle on, if you see his title has become "YCaller", that means he can equip stuff as if he is young Rydia - this includes Staves and the Tiara, but not the Strength Ring that adult Rydia can use.

The Ability shuffle transfers whole ability sets at once.  So, if your Dark Knight Cecil has Tellah's abilities, he will have Tellah's White and Black magic lists (which will expand at Ordeals), as well as Recall and a fixed 90 MP.

Adult and Child Rydia are considered to be completely separate for the purposes of the shuffle.  If a particular Rydia will age, she may start with MP as a child if her adult form will need it.  Also, because equipment is retained when characters leave and rejoin the team in TLS, an aging Rydia may come back with equipment on her which she normally cannot use.  (This does artificially create some strange but interesting game decisions; if you think this is a bad thing, speak up!)

Another feature in TLS v1.11 is that Dartable equipment will now appear as if it was a lower value item if the proper users are not present, but the character with the Dart command (no longer necessarily Edge) is present in the party.

If you use the Beta, please give me feedback (at the TLS Discord or here or in my Twitch chat are all fine) whenever you see something that doesn't feel right.  If you think something is wrong, it either means you found a bug or that a decision I made for a corner case scenario may need to be reconsidered.

Have fun,

Thursday, March 22, 2018

Version 1.10 released! "Super Hard" mode is go.

While a lot of the attention for game randomizers lately has been for the purpose of speedrunners having a new challenge they can compete against each other in for a couple hours, randomizers' roots are more closely shared with "Hard Mode" style ROM hacks.  Since its release, The Lunarian Shuffle has made a lot of quality of life changes that favor a quick and reliable completion of the game, with good play allowing you to complete the game faster, rather than good play being required to complete the game at all.

Version 1.10 introduces "Super Hard" mode, which makes the game far more difficult in many different ways.  This is not for the faint of heart, and I do not suggest trying to complete a Super Hard seed in a single sitting.  The details of Super Hard mode are as follows:
  • The game will give you equipment regardless of whether your party has members who can use it.
  • Every chest and plot award for items has a 1 as its "minimum goodness."  Items you find will still be appropriate to the current section of the game, but even the most out-of-the-way chests could contain a Cure2 or some simple ammo.
  • The "cures just one status effect" items are back in the game, wasting a lot of your item drops.
  • Half of all learned spells have their spell learning levels rolled between +0 and +39 levels instead of the usual Hard Mode +0 to +6.
  • Tellah fails to learn 1/3 of the spells he is supposed to learn at the top of Mt. Ordeals.
  • Tellah's replacement joins the party at level 10 instead of level 20.
  • Whereas in Hard Mode, shops will sell between 1 and their original maximum number of types of items, in Super Hard Mode, the most items a shop can roll are between 1 and 4.
  • Gold chests contain less GP.
  • The "Maximum Experience Sharing" option is disabled.
In total, these changes make the game take me between 2 and 2.5 times longer than it usually does to complete.  I suspect there will be some seeds that are absolutely brutal.  In particular, players had been noting that TLS solo character challenges weren't actually that hard because relevant equipment was so readily available when no equipment for other characters were being produced; no such luck in Super Hard mode.

Another feature addition is that more items have descriptions in the Item menu.  The code to make this work is borrowed from B0ardface, who is responsible for the recent Free Enterprise project, though the actual descriptions are my own.

Also, as a quality of life improvement, the program will now remember what base ROM you used last time you loaded one successfully, and will automatically load it when you start the program again.  This makes generating new seeds that much less of a hassle, especially if you keep your source and destination ROMs in different locations.

As always, get the new version from the Google Drive folder here:

Saturday, February 3, 2018

Version 1.09 released!

Version 1.09 is complete!  Now your Porom can wield the Excalibur staff to her heart's content.
Download it here:

Check the previous post for more details on the new features.  Have fun!

- Crow!