Monday, July 14, 3017

Introduction

The Lunarian Shuffle is a game randomizer that will take in a FF2US v1.1 ROM and turn it into a brand new strategic challenge!

The following aspects of the game are randomized, within reason:
  • Which character corresponds to whom.
  • Which items are sold in which shops.
  • Which items are found in which chests.
  • Which level each character learns each spell.
  • Which equipment each character is wearing when they join the party. 
  • Optionally, each character may inherit its abilities and magic from another character.
  • Optionally, each character may inherit its list of permitted equipment from another character.
Also, the extra combat commands and the extra combat consumable items found in the "Hard Type" version of the game have been restored, and I have optionally included Golbez as a playable character.

The goals are not randomized - enemies, bosses, and dungeon layouts are the same as in the original.  Your task with each playthrough is to plan ahead regarding what equipment to hunt down and how many levels to earn for which characters in order to survive the upcoming challenges with the parties that will be present for each fight.

More detailed information is on the left panel of the program itself.

Get The Lunarian Shuffle here!
https://drive.google.com/open?id=0B9k5jnZ_x-ijRG5BTE1objljbzQ
If you have difficulty installing, refer to the Readme document.

Want to talk about The Lunarian Shuffle?  We have a Discord server here:
https://discord.gg/V2pUVGH


Making a good randomizer is a lot of work!  If you would like to thank me for this project, and especially if you would like to see me create similar projects in the future, please donate (and leave a message, if you like!) here:
https://twitch.streamlabs.com/iICrowIi

To follow me on my future projects and speed runs, visit my Twitch channel:
https://www.twitch.tv/iicrowii

Enjoy,
- Crow!

Saturday, August 25, 2018

Bugfix patches released: TLS V1.122 is the current version.

With a hack as complicated as Lunacy Mode, it should come as no surprise that there were some glitches that were harder to detect than others.  Players on the Lunarian Shuffle's Discord server reported some errors they encountered.  Re-download TLS to update to v1.122 and get the fixes to these errors.

In particular, the Zeromus fight had three separate problems afflicting it, which would either short you a character, or duplicate a character, or the game rarely would outright crash as it attempted to begin the final battle.  The crash was as much Squaresoft's fault as it was my own - apparently, the interrupt that draws the next screen each time the current frame ends will completely fail if their own RNG was in the middle of executing.

Sunday, August 19, 2018

Lunacy mode is live! TLS v1.12 is now the current version.

After over a hundred hours of coding and bug fixing (including a few fixed today, so here's hoping there's no more), "Lunacy Mode" is now live!

Lunacy Mode changes the rules of the game.  It makes your party reshuffle itself from among all the party members you have met so far every time you win a battle!  It also reshuffles your party (ensuring the main character is present) just before Zeromus, so be sure all 13 of your party members are ready to fight if they have to!

As always, get the latest version of The Lunarian Shuffle from the Google Drive folder:
https://drive.google.com/open?id=0B9k5jnZ_x-ijRG5BTE1objljbzQ

And here are a few smaller changes in this version:

Balance pass for consumable item prices:
  • Alarm costs 500 (from 100)
  • Level 1 spell items cost 350 (from 200)
  • Level 2 spell items cost 1000 (from 650)
  • Stardust costs 2000 (from 1000)
  • Vampire costs 750 (from 400)
  • HrGlass1 costs 800 (from 500)
  • HrGlass2 costs 850 (from 750)
  • HrGlass3 costs 900 (from 1000)
  • Hermes Shoes cost 1000 (from 2000)
  • Coffin costs 3000 (from 5000)
  • Grimoire costs 3000 (from 5000)
SuperHardMode was supposed to allow chests to contain equipment that nobody in your party could use.  A bug made this no longer the case at some point, and that has been fixed.

Some more names have been added to the "Random Names" flag's options.

Fixed a bug where characters who received Young Rydia's ability set would retain her White magic outside of battle but lose it in battle upon rejoining the party.

Known Issue: trying to talk to Octomamm's tentacles as if the tile to trigger the fight were a desk causes the game to misbehave.  A fix for this was found, but would cause Octomamm's fight to use the wrong background.

Saturday, May 5, 2018

Character Tracker has been improved! V1.112 is now live.

The character tracker, which was introduced in the previous update, is now better:
  • It should now automatically handle duplicate characters in a smart way.
  • It can now track dual wielding: click the armor icon to replace it with a pair of swords.
  • The display should now be more streamer-friendly: as you resize the window, it will rearrange the character list in a compact and centered way.
 
Also, a couple stores that were misbehaving and giving equipment for already-gone characters on Normal and Hard mode should be fixed.

Download it at the usual location:
https://drive.google.com/open?id=0B9k5jnZ_x-ijRG5BTE1objljbzQ

Sunday, April 22, 2018

Character Tracker is now built in to TLS! v1.111 is live.

The old character tracker for TLS has become outdated with the addition of equipment and ability shuffles; keeping track of that information has become rather difficult with the tool that was developed for a much simpler randomizer.

Today I have created a new tracker!  It works very similarly to the previous one, but it can optionally have extra slots for the abilities (indicated by a staff) and the equipment (indicated by armor) that each character can use.  It also shows which characters' abilities and equipment sets have already been observed, so you can more easily identify which ones could still be coming in the future, especially in a no duplicate characters seed.

One detail that might not be obvious: to switch between checking if Child vs Adult Rydia's ability and equipment sets have been observed yet, click Rydia's source position twice.  (But not so fast it triggers a double click).

As always, download The Lunarian Shuffle here:
https://drive.google.com/open?id=0B9k5jnZ_x-ijRG5BTE1objljbzQ

Thursday, April 19, 2018

Version 1.11 released! Equipment and Ability shuffles are live.

The ability and equipment shuffles of version 1.11 add a LOT of complexity to the game.  Surprisingly good and singularly terrible characters are both fairly common, so be ready to dual wield some Power Staves on an Edward and expect him to carry your team if that's what the situation calls for!  On average, you should expect a seed with these options enabled to be harder to complete, both because it is more confusing and because it is more common to have a weak party in some portion of the game.

Details on how corner cases like Rydia's aging are handled can be found in the Change Log in the Documentation folder.

In other news, The Lunarian Shuffle now has a proper installer instead of being a standalone .exe.  This should make it easier to use for those who were having trouble with overly aggressive antivirus settings giving it a false positive.

The download location remains unchanged:
https://drive.google.com/drive/folders/0B9k5jnZ_x-ijRG5BTE1objljbzQ
However, now you will be downloading and unpacking a .zip file containing the installer.

Friday, April 13, 2018

Open Beta for Ability and Equipment Shuffles!

TLS v1.11 is coming soon, and its beta is already here!  For the impatient among you, here's a link:
https://drive.google.com/open?id=1TheQIIyVIiFj0ARxl95iSIB18FEuCuKC

The two big features of v1.11 are shuffles for a character's ability set and their equipment sets.  These are independent of each other, and you can use one, the other, both, or neither.

The Equipment shuffle is communicated to the player via the character's "job" title.  For example, in the X menu, the game usually lists that Palom is a "Bl.Wiz".  With the equipment shuffle on, if you see his title has become "YCaller", that means he can equip stuff as if he is young Rydia - this includes Staves and the Tiara, but not the Strength Ring that adult Rydia can use.

The Ability shuffle transfers whole ability sets at once.  So, if your Dark Knight Cecil has Tellah's abilities, he will have Tellah's White and Black magic lists (which will expand at Ordeals), as well as Recall and a fixed 90 MP.

Adult and Child Rydia are considered to be completely separate for the purposes of the shuffle.  If a particular Rydia will age, she may start with MP as a child if her adult form will need it.  Also, because equipment is retained when characters leave and rejoin the team in TLS, an aging Rydia may come back with equipment on her which she normally cannot use.  (This does artificially create some strange but interesting game decisions; if you think this is a bad thing, speak up!)

Another feature in TLS v1.11 is that Dartable equipment will now appear as if it was a lower value item if the proper users are not present, but the character with the Dart command (no longer necessarily Edge) is present in the party.

If you use the Beta, please give me feedback (at the TLS Discord or here or in my Twitch chat are all fine) whenever you see something that doesn't feel right.  If you think something is wrong, it either means you found a bug or that a decision I made for a corner case scenario may need to be reconsidered.

Have fun,
Crow!